Axway Composer > Working with objects > Broadcast operations > Sending objects to Server

Sending objects to Server

Purpose of sending objects to Server

Send to Server and Send to Server complete

Before sending an object to Server

Sending an object to Server

Results of the operation

Purpose

To execute an object, you must transfer it from Composer to at least one run-time environment. This operation is referred to as Send to Server.

The run-time environment corresponds to the Axway Server. To set up the run-time environment, you must define the Axway Server in the Topography layer and then send the Axway Server configuration to Server. When you send an Axway Serverto Server, Composer also sends all the objects used by that Server.

You can then send the following objects to Server on a given Axway Server:

In addition, you can send a ServerList to Server. Via a single operation, Composer sends to Server the configuration of all Servers included in the List.

Send to Server complete

Two Send to Server actions are available:

Before sending an object to Server

You can send to Server objects with the following life cycle statuses:

Before you send an object to Server, complete the following steps:

  1. Complete the definition of the object.
  2. Check the object definition. Composer sets the object status to Checked and displays next to the object and all objects that it uses.
  3. Optionally, set the object status to ReadyToSend. Select Other Actions / Ready to send from the File menu or from the contextual menu for this object. For details, see Making objects ready to send to Server.

Sending objects to Server

Depending on the Axway Server, you can select to send an object to a single Serveror to multiple Servers.

The way you send objects to Server depends on whether the object is linked to a given Axway Server or not. For example, if an Application is based on anAxway Server and uses its CommAdapter, then when you send this Application to Server, Composer sends the Application to the appropriate Axway Server.

On the other hand, if the object you select to send to Server has no link with a specific Axway Server, you must select the Server, as described next.

Sending objects that are not linked to a given Axway Server

  1. Select the object from the left pane and then select Other Actions / Send to Server from the File menu. Alternatively, right-click the object and select Other Actions / Send to Server from the contextualmenu.
    The Select Axway Server(s) dialog box opens.
  2. The dialog boxdisplays the list of authorized Servers. Select the Server(s) where you want to execute the object.

Click...

To...

Select all servers in the list icon

select all Servers  in the list

Deselect all Servers in the list icon

deselect all Servers in the list

Invert the selection icon

invert the current selection

  1. Click OK to send the object to the selected Server(s).

Results of the Send to Server operation

When you send an object to Server, the results of the operation are as follows.

  1. The software creates a broadcast that sends the object and all the objects it uses to the selected Server(s). Until the broadcast operation is complete, the status of all objects involved in the broadcast is set to Broadcast in Progress.
  2. When the broadcast is completed, the software resets the object status to indicate the result of the operation. If the send to Server operation:
  1. The results of the operation are displayed on the History tab of the Broadcast Browser. This tab provides access to a log file.

Send to Server on two Axway Servers

If a Channel connects two Applications that are based on underlying Servers, the Applications are linked to the Servers by a dotted line.

When you send the Channel to Server, Composer:

If the Send to Server operation: